Humans

Humans fall under the category of the Main Archetypes. The term referring to the species' stage as a civilization rather than its ranking as a species, and they stand on the lowest side of the spectrum with dwarves just barely beating them in terms of rank. Though they don't stand out as the most powerful of the races, they have an uncanny ability for Self-Delusion (Hope), making them more susceptible to the effects of Conceptualism. Because of this, they are known as natural nation-builders, and have saved themselves from three separate extinction-level events.

Racial Description
Among humans are many ethnic groups that range from the typical Eastern Asians, European whites, and so on. Each ethnic group can recognize the other as equals regardless of appearance or their genetics; a once prominent conflict now quelled by their fearsome Self-Delusion (Hope). They don't vary much in size, most somewhere in the middle between 5 to 7 ft tall. They are weaker than most races, and are often victims to attacks coming from beasts and monsters more powerful than them, often needing the assistance of others to take down a threat larger than themselves; few humans are exceptions to this law, and are entities whose Self-Delusion, reach levels that can break what is expected of them as the "weakest intelligent race."

Racial Traits
The general population of humans lack for any natural ability that helps them defend against the many horrors of the world. It is this lack of ability that marks them as the race with the most death-tolls. Most humans have a life-span of 80 years, though most die at around ages 20 to 30, and rarer are those who can live far beyond their lifespans. They are a race full of many exceptions, and though their builds don't seem as tough as the mighty orcs, there exists individuals who can match an orc in both strength and brutality; the list of exceptions go on-and-on.

Gender Culture
Due to the effects of Conceptualism, Gender Culture in humanity have progressed to a point where the odds of women doing the hunting in hunter-gathering societies are no longer uncommon; later-on women participating in battles not just as mages but also warriors and knights were normalized in the age of nomadism, in a time when humanity was once more brought to the brink.

((W.I.P))

Trivia

 * "Self-Delusion" isn't an actual magical ability, it's just their innate skill to cling onto hope in situations that are dire some. The emphasis is necessary, because other races oftentimes do not have this same magnitude for Hope.
 * The concept of Heroism is what makes Self-Delusion a dangerous aspect that humanity has.
 * Due to humanities' short-lifespan, they are an impatient race whose politics have advanced greater than other societies. It is in fact very common to have humans as Advisors in foreign nations.