Conceptualism

"'Heroes are machines expected to protect the weaker; often are they innocent children that are slaves to the duties expected of them.'""'Lacking a will of their own... they are a worthless existence.'"

Overview
Conceptualism is a system of magic governing over Taarun and other parts of the world. It uses the people's collective beliefs, and through that collective-thought, a miracle to make that belief come to reality manifests into a chaotic-degree of phenomena. The most profound users of this craft are Humans who are known as great nation-builders; though profound, they can only enhance the fundamental capabilities their bodies have, breaking past that point means giving up their existence as a member of their race. e.g. Witches, Sages, and most famously, The Knight-Exalted. They are people who've given up their mortal limits and progress as unchanging minor-deities; but while most minor-gods are powerful to a degree, most are actually non-combatants, or people who avoid getting into tense situations.

Nature
The nature of Conceptualism is absolute; a system of power decided by the collective thought of a civilization. In a sense, it is essentially wish-granting, and has the potential to make an individual more powerful than The Tundrel Gods; though are never powerful enough to damage the Planet. Needless to say, even Gods are slaves to this system and are powerless to resist against it.

Mages refer to Conceptualism as An Enslavement System where the planet regulates the way of life that the influential few have, rewriting destiny itself to preserve the current state of the world. Meanwhile, The Church, refers to it as blessings from The Divine Tundrel by rewarding those that deserve it; all-while cursing those that are deemed evil.

What does it do?
Conceptualism changes fundamental properties found in either object or people, often resulting in supernatural phenomena that logically do not make sense. e.g. Phasmic Phenomena, and more commonly, Spiritual Guides that often act as familiars. They are entities that manifest due to a group's strong belief. The influence of a Conceptualized Phenomena depends on the collective belief and/or culture based on that belief. It can range from a nation believing in a particular minor-deity, to a family believing that their ancestors are keeping them safe as Spirits.

The length of their effects vary, some are expected to last permanently while others last for only a moment. Temporary effects include the effects of the charismatic effect of a Leader, the lasting effect of music to the hearts of people, and most commonly an impression that can make a person look entirely different; the length varies from person to person, and usually lasts as long as they can feel the lasting effects. Permanent effects are large-scale, and uses the conceptualized belief of cultures the size of cities; e.g. Heroes expected to fight in certain ways, Shrine-Maidens expected to communicate with spirits of old, and other cultural occupations including Kings and Rulers.

Relevant Terms

 * Conceptual Occupations
 * Culture in Titles
 * Psychological Effects of Conceptualism
 * Famous people affected by Conceptualism

((W.I.P))